// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : b_pyramid.cel ( number : 512-1023 )

#define	MapSizeX_pyramid02_7	8
#define	MapSizeY_pyramid02_7	8

const u16 pyramid02_7_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 pyramid02_7_MapData[ MapSizeX_pyramid02_7*MapSizeY_pyramid02_7 ] = {
0x028e,0x428d,0x0661,0x428d,0x428d,0x428d,0x428d,0x428d,
0x428d,0x428d,0x0673,0x428d,0x428d,0x0661,0x428d,0x0661,
0x428d,0x0668,0x0672,0x428d,0x428d,0x0671,0x428d,0x0673,
0x428d,0x428d,0x428d,0x428d,0x428d,0x428d,0x428d,0x0671,
0x428d,0x428d,0x428d,0x428d,0x428d,0x0661,0x428d,0x428d,
0x0668,0x0674,0x0674,0x0674,0x0674,0x0672,0x428d,0x0661,
0x428d,0x428d,0x428d,0x428d,0x428d,0x428d,0x428d,0x0673,
0x428d,0x428d,0x428d,0x428d,0x428d,0x428d,0x428d,0x0671,
};

const MapScreenData pyramid02_7_map_data =
{
	MapSizeX_pyramid02_7,
	MapSizeY_pyramid02_7,
	pyramid02_7_OutRangeCell,
	pyramid02_7_MapData,
	&room_char_data,
	&b_pyramid_char_data
};
